december, 2019

14dec5:30 pm5:50 pmFeaturedArt Gallery: A Plug-n-Play OER Immersive ActivityBethany Winslow5:30 pm - 5:50 pm


Event Details

Creating an in-world event of any size is a challenging endeavor. For busy educators creating even a single activity can be just another hurdle that prevents the wider adoption of virtual worlds for teaching and learning. We need stop reinventing the wheel and start creating content in way that we can share with each other. This presentation will showcase a proof of concept immersive learning activity for any virtual world event that will engage your participants and get them excited about the possibilities with using virtual worlds in teaching and learning. What better way to introduce educators, or future educators, to teaching and learning in a virtual environment than with a ready to go activity that you can implement with as little extra work on your part as possible? The presenter will share details on how this immersive event was designed, what tutorials and supportive content is provided, where to go see the in-world example, and how educators can use these resources to replicate this immersive experience at their own events.


(Saturday) 5:30 pm - 5:50 pm


OSCC Keynote Regions

Hypergrid address:

Speakers for this event

  • Bethany Winslow / Bethany Winslow

    Bethany Winslow / Bethany Winslow

    SJSU Instructional Designer

    Bethany Winslow is a volunteer with the Community Virtual Library, and an instructional designer at San Jose State University. Her areas of interest include instructional design & training, digital citizenship & literacy, the open source movement & crowd-sourced knowledge (wiki), the Creative Commons, and any other forms of radical collaboration that are disrupting traditional education and access to information. Bethany regularly attends or presents at virtual world events, but she also attends physical world conferences to promote exciting things educators are doing in-world. She finds that despite widespread excitement about virtual reality, many educators have almost no knowledge of the long history of virtual worlds in education. She believes that those who are currently engaged in virtual world exploration will be the most prepared to design effective immersive learning experiences in any of the virtual reality platforms that emerge in the future. Her personal mission is to learn more about VR and VW by doing, and to motivate others to do the same. In 2019 she presented two posters (Immersive Learning Research Network Conference and the CSU Makerspace Convening) illustrating how virtual worlds are accessible, global, environmentally sustainable digital makerspaces where educators can find a vibrant community of practice.


    SJSU Instructional Designer

0 replies

Leave a Reply

Want to join the discussion?
Feel free to contribute!

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.