Firestorm viewer rollback

On December 6 the developers of the Firestorm viewer published an article titled Woops! indicating that Firestorm version 6.6.16 has a significant bug in the built-in Animation Overrider (AO). If you are using this latest version, the developers recommend rolling back to version 6.6.14 which can be found from this page: https://wiki.firestormviewer.org/fs_older_downloads

OSCC organizers have included more information on the Login Info page.

The viewer software is one three pillars of our virtual worlds, with the server software being another and internet connectivity being the third. While there are several alternative viewers to use with OpenSimulator, Firestorm is the favorite of many users.

If you are motivated, spend some time on the websites of the OpenSimulator viewers and let them know how much our community appreciates and depends upon them.

Here is a list of viewers from the official OpenSimulator website: http://opensimulator.org/wiki/Compatible_Viewers

Learning about Game Development from the Nook Team

Have you ever wanted to bring to life your artistic or training project to make ut more interesting and informative? There are various techniques, usually involving single elements but it can be a huge challenge to come up with a way to synchronize all the moving parts of your build. The Nook Team from Nara’s Nook grid have achieved this with the use of NPCs, and their presentation, called “Game Development in Opensim: Leveling up” will show how the NPC feature of Open Simulator can dramatically enhance the interactivity of a build. Not just people, but whole scenes can appear and disappear, making for a memorable and unique experience that educators and artists of all kinds could use to their benefit.


“We wanted to share what we are doing with NPCs,“ explains Nara, “because we’ve developed a tool that lets creators tell animated stories or build in-world adventure games all running from a single script a visitor can activate. “


Group members Nara Malone, Dorena Bree, and Siobhan Muir have been working together for over a decade at digital storytelling, and have been enthusiastic participants at the OSCC for almost as long. They will be demonstrating their techniques with an appropriately seasonal story that will involve and delight the audience and hopefully inspire us all to have more interactive and animated builds.


Game Development in opensim Sunday 10 December at 10.30am SLT

Marcel Mosswood & a Safe Metaverse for Youth

Marcel Mosswood discovered Second Life and Open Simulator in the same year, 2009. She was looking for a way to use the metaverse for education and collaboration. Her goal was to create a safe space in the metaverse for teaching children, from first grade to high school level. Public grids were not the ideal place for this. “I postponed using them as a place for children to study until one day I met a friend who was equally passionate about using the metaverse as a place to study,” says Marcel Mosswood, known in RL as Maria Magdalena.

“Together with that friend and my husband, we developed our own metaverse that is safe for children. The advantage of using opensim is that I can create it on a private, closed server so it is suitable for use as a school.”

Marcel has a booth (number 16) on Expo Zone 3 and the OSCC. She is a staunch supporter of the event. “OSCC is a gathering place for experts in using the metaverse for research and education, this really interests me because I can learn many things from these experts, especially those who can develop the way we educate in our metaverse school.”

Marcel’s Metaverse school, based in Indonesia, is called Suluh Bangsa Mulia. “It is just a regular school, the only exception is that learning activities are carried out in the metaverse, not in physical buildings,” Marcel explains, “In our school, there are various types of students. Some tend to be critical of others, some bully their companions, and there are also those who easily get emotional. This causes various emotional conflicts. So far, when we talk about emotional conflict in the metaverse, we are talking about adults, what about children in school interactions? This is what made me interested in studying it and presenting it to the OSCC 2023 audience.”

See more about Marcel’s presentation here: https://conference.opensimulator.org/events/managing-student-emotions-in-the-metaverse