Minecraft and Minetest for CLIL and Global Issues: the EXCALIBUR Project
EU funded EXCALIBUR project (2022-2024) explores Minecraft to teach STEM subjects with focus on environmental education in different languages, according to CLIL methodology. In the project students from the different partner Countries will be engaged by game based immersive activities to practice and implement digital international cooperation in order to find possible solutions to major global challenges (SDGs).
Coco LeBlanc / Stephanie Woessner
Stephanie Wössner is innovation team leader at the Landesmedienzentrum Baden-Württemberg. She is also a freelance consultant and speaker for future-oriented learning. Her areas of expertise are Extended Reality, Game-based Learning and Artificial Intelligence, as well as Design and Futures Thinking and the Metaverse.
Heike Philp is CEO of let’s talk online sprl, an immersive education specialist for language teaching and learning. She is co-initiator of EU funded LANCELOT (virtual classroom) and AVALON (virtual world) and the CAMELOT project (machinima for language teachers) and GUINEVERE (games in virtual worlds). She is founder of the Virtual Round Table Conference and co-owns EduNation in Second Life and in OpenSim.