Cultivate, Collaborate, Celebrate, & Innovate!
Cultivate, Collaborate, Celebrate, & Innovate! A panel discussion with team members from IMA/Thales including highlights on hosting OSFest2022 and progress on the Future Viewer Scenegate 2.0 project using GODOT.
This is a Metaverse panel discussion on: cultivating community through collaboration and empowerment; celebrating and welcoming the Hypergrid community as hosts and sponsors of OSFest2022; and innovating with a technology focus on community needs and various use-cases. Technical aspects include: filling gaps in grid/platform development; evaluating the open-source OpenSimulator-NGC project; and reviewing progress made by interns using the open-source GODOT rendering game engine with the Scenegate Viewer codebase. The work of IMA and Thales is in general directed toward broadening the use of the Metaverse for Public, Education, Industry and Government sectors but the community as a whole benefits from open-source.
Frank Rulof is a Senior Systems Engineer at Thales Netherlands with expertise areas in Training & Simulation. He is leading the research and innovation activities related to Open Simulator technology within the Thales Global Company using multiple Open Simulator grids focused on user needs.
Gauthier de Monteynard
Thalès N.L intern working for Franck Rulof on a new rendering engine for the SG viewer
Lisa Laxton is the R&D Visionary and CEO of the OpenSimulator community focused foundation Infinite Metaverse Alliance® (IMA). She is also President of Laxton Consulting LLC with experience providing various virtual world technology solutions for education, research, business, and defense clients. You may have seen her around the HyperGrid as Shelenn Ayres busy building content or engaged in testing but she is available via meetings to anyone in the Open Simulator community interested in collaborating to advance virtual worlds technology and/or to improve accessibility.
I am a 22 year old French engineering student working at Thales Netherlands for a year to improve the Scenegate Viewer.
Troy Schultz / Seth Nygard
Troy Schultz (Seth Nygard) is a multidiscipline developer with 30+ years experience in real-time systems for industrial, automotive, and other critical environments. He has worked in the roles of Senior Hardware Designer, Senior Systems Administrator, Engineering Manager, and Chief Technology Officer at various companies and was the owner/operator of Refuge Grid. Combining a keen interest in virtual worlds with his professional experiences, he has been an active builder, tester, and developer using Open Simulator.