Conceptualizing Immersive Music and Sound Design Using Dolby Atmos
Dolby Atmos is becoming a standard tool for updating music for commercial releases. Atmos is a common immersive sound tool for film, streaming video, and gaming. Sound and music creators must approach creativity in this new environment by rethinking their approach and expanding the user experience. Online formats should use this format to update the audio experience.
Jeffrey Tackett / Primo Wittels
Dr. Jeffrey Tackett is a tenured assistant professor at Tennessee State University. In addition to his academic work, he has extensive commercial experience in film, television, popular music, and music technology. Currently, Dr. Tackett has been working in sound and music for animation, and his projects can be found in multiple international film festivals.