Animesh is coming!
Watch this session recording:
Animesh is the ability to put armatures into mesh objects and animate them in OpenSim. I’ll rez some examples of critters that are not humanoid and even some machines that were made for animesh. These critters and machines have advantages over NPCs, starting with anyone can rez an animesh as if it was a regular prim, while NPCs are usually restricted to estate owners or managers.
Mike Higgins / Kayaker Magic (Poster Booth #5)
After 4 decades of writing code in the Real World, Kayaker Magic has been scripting in virtual worlds since 2008. By taking apart items made by Arcadia Asylum, Kayaker learned a great deal about building vehicles in OpenSim, animating, 3D modeling, UV mapping, texture mapping and efficient mesh. He wants to preserve Arcadia’s work so others can learn these lessons as well.