Adaptive Learning with AI-Infused NPCs for TESOL in VR/VW Destinations
This presentation examines adaptive learning in AI-infused VR and VWs for TESOL. We will address personalised learning paths, instructional design for developing communicative and linguistic competencies, and criteria for using AI-driven avatars and NPCs to help enhance language skills and register, fostering fluency through interactive conversations and instant feedback in diverse educational settings.Through adaptive learning applications providing personalized interactions and content generation based on user input and performance data, simulations that mimic real-life scenarios allow learners to practice language skills in context, while AI-driven avatars/NPCs can adapt their responses to each learner’s proficiency level with wit.
This presentation addresses the challenge of creating effective and engaging language learning experiences for diverse TESOL students. Many traditional approaches to teaching English fail to accommodate the varying linguistic backgrounds, learning speeds, and styles of students. By leveraging artificial intelligence (AI) in immersive environments like virtual reality (VR) and virtual worlds (VWs), educators can design adaptive learning experiences that personalize content and instructional methods. Drawing from my experience as an Applied Linguist and TESOL tutor, I will demonstrate how these innovative technologies can transform language education by fostering individualized learning paths, enhancing student engagement, and facilitating meaningful interactions in context-rich scenarios.
Participants will learn about the practical applications of AI in VR and VWs, focusing on how real-time feedback can support students’ linguistic skills and fluency development. This adaptive approach empowers learners to take ownership of their language acquisition, allowing them to practise conversational skills and apply language in practical settings. We will also discuss the importance of prompt engineering to ensure that AI companions respond effectively, enhancing the learning experience. Additionally, I will share instructional design strategies that promote communicative and linguistic competencies, highlighting the necessity of navigating cultural nuances, style, and register in both spoken and written communication. By outlining essential criteria for evaluating AI tools in TESOL, attendees will be equipped to select technologies that align with their pedagogical goals. To conclude, I will announce the kickoff of the EVO 2025 session on Immersive AI Companion Design, inviting participants to explore further how AI can enhance the TESOL learning experience.
Speaker
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Helena Galani / Erlina Azure (Poster Booth #6)
Accredited TESOL/EAP (online) educator, Helena Galani (Dip. RSA, University of Cambridge/UCLES; M.A ELT, University of Nottingham) blends her lessons in immersive VWs for online, flipped and hybrid classes. She owns ELT Treasure Island, Kitely, OpenSim and taught/trained EFL teachers for INDIRE, EdMondo. As EVO moderator and as Speaker, Helena trains language teachers to use Virtual Worlds with Transmedia Storytelling, games and Interactive Scenarios. Helena is EduNation, Second Life/OpenSim resident, CAMELOT.eu Award winner and presenter, actively supporting the value of VWs and machinima to promote language acquisition. With her recent passion for creating online courses, Helena is an EdTech expert using an immersive language teaching approach. As presenter for VWBPE, VRT, NYS TESOL, JALT CALL, SLMOOC and TESOL Greece, Helena highlights the usefulness of designing games, Interactive Scenarios and Transmedia Storytelling experiences in VWs for ELT/EAP.