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X-WR-CALNAME:OpenSimulator Community Conference
X-WR-CALDESC:OpenSimulator Community Conference
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TZOFFSETFROM:-0800
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DTSTART:20260308T030000
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DTSTART:20261101T010000
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UID:MEC-b035d6563a2adac9f822940c145263ce@conference.opensimulator.org
DTSTART;TZID=America/Los_Angeles:20251206T073000
DTEND;TZID=America/Los_Angeles:20251206T080000
DTSTAMP:20251107T133520Z
CREATED:20251107
LAST-MODIFIED:20251115
PRIORITY:5
SEQUENCE:4
TRANSP:OPAQUE
SUMMARY:Using glTF Mesh in OpenSim
DESCRIPTION:OpenSim has supported glTF mesh import since a suitable viewer became available from mid 2025. Since the internal mesh format is identical to that used for Collada mesh imports, glTf mesh import ‘just works’ without OpenSim server side change.\nThis presentation will describe some of the lessons learned and experience gained while testing glTF mesh import to Second Life and OpenSim and tips for ways to get the best out of using glTF mesh in OpenSim.\n
URL:https://conference.opensimulator.org/events/gltf/
LOCATION:OSCC Keynote regions
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