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X-WR-CALNAME:OpenSimulator Community Conference
X-WR-CALDESC:OpenSimulator Community Conference
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TZOFFSETFROM:-0800
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DTSTART:20260308T030000
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DTSTART:20261101T010000
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UID:MEC-08f38e0434442128fab5ead6217ca759@conference.opensimulator.org
DTSTART;TZID=America/Los_Angeles:20221211T143000
DTEND;TZID=America/Los_Angeles:20221211T150000
DTSTAMP:20221112T115848Z
CREATED:20221112
LAST-MODIFIED:20221206
PRIORITY:5
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TRANSP:OPAQUE
SUMMARY:Matrix Game System for Team Play in Immersive 3D Worlds
DESCRIPTION: \nThis presentation will highlight the creation and use of a matrix game system for team play in immersive 3D worlds. Presenters will describe how the matrix game system is designed for supporting team play by offering a framework for using a narrative methodology among teams. The immersive 3D world matrix game system is designed to serve many purposes and methods for game play among teams. For example, the system can support matrix games as part of the experiential learning cycles for learning about complexity and to generate new insights informing strategies for addressing complexity.\n
URL:https://conference.opensimulator.org/events/matrix-game-system-for-team-play-in-immersive-3d-worlds/
LOCATION:OSCC Keynote regions
ATTACH;FMTTYPE=image/png:https://conference.opensimulator.org/wp-content/uploads/2022/11/dec11.1430.matrix.png
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