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X-WR-CALNAME:OpenSimulator Community Conference
X-WR-CALDESC:OpenSimulator Community Conference
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TZOFFSETFROM:-0800
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DTSTART:20260308T030000
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TZOFFSETFROM:-0700
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DTSTART:20261101T010000
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UID:MEC-dbbf603ff0e99629dda5d75b6f75f966@conference.opensimulator.org
DTSTART;TZID=America/Los_Angeles:20221210T133000
DTEND;TZID=America/Los_Angeles:20221210T140000
DTSTAMP:20221112T105724Z
CREATED:20221112
LAST-MODIFIED:20221206
PRIORITY:5
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TRANSP:OPAQUE
SUMMARY:The Basil Viewer Experiment
DESCRIPTION:The “Basil Viewer” project is a one man experiment at creating a new viewer for OpenSimulator.\nBoth an attempt to solve the OpenSimulator viewer “problem”, it was also\nthe idea to build a universal 3D viewer for virtual worlds and augmented reality.\nExtending a X-Windows-like architecture from 2D to 3D, Basil defines a “renderer” protocol that any virtual world can send to a viewer whether browser based, graphics engine, or headset.\nRegion modules convert the OpenSimulator content to browser/renderer friendly formats and speak the Basil renderer protocol over WebSockets to a browser renderer implementation.\nThis presentation describes the viewer architecture, the current state of the project,\nthe renderer protocol, world asset conversion, as well as pointing to the sources.\nDespite the promise of this viewer project, I will conclude with a discussion of why this project will never be completed.\n
URL:https://conference.opensimulator.org/events/the-basil-viewer-experiment/
LOCATION:OSCC Keynote regions
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