{"id":1921,"date":"2021-11-11T18:04:22","date_gmt":"2021-11-12T02:04:22","guid":{"rendered":"https:\/\/conference.opensimulator.org\/events\/untitled-kayaker-event\/"},"modified":"2022-02-01T20:10:51","modified_gmt":"2022-02-02T04:10:51","slug":"animesh-is-coming","status":"publish","type":"mec-events","link":"https:\/\/conference.opensimulator.org\/events\/animesh-is-coming\/","title":{"rendered":"Animesh is coming!"},"content":{"rendered":"

Watch this session recording:
\nhttps:\/\/www.youtube.com\/watch?v=zk6MSbGuMfI&list=PLGbtdH2-_0P-ksgJ6wIFH7ZHcIlYkJTi3&index=12<\/a><\/p>\n

Animesh is the ability to put armatures into mesh objects and animate them in OpenSim. I’ll rez some examples of critters that are not humanoid and even some machines that were made for animesh. These critters and machines have advantages over NPCs, starting with anyone can rez an animesh as if it was a regular prim, while NPCs are usually restricted to estate owners or managers.<\/p>\n","protected":false},"excerpt":{"rendered":"

Watch this session recording: https:\/\/www.youtube.com\/watch?v=zk6MSbGuMfI&list=PLGbtdH2-_0P-ksgJ6wIFH7ZHcIlYkJTi3&index=12 Animesh is the ability to put armatures into mesh objects and animate them in OpenSim. I’ll rez some examples of critters that are not humanoid and even some machines that were made for animesh. These critters and machines have advantages over NPCs, starting with anyone can rez an animesh as […]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","template":"","tags":[],"mec_category":[],"mec_speaker":[121],"_links":{"self":[{"href":"https:\/\/conference.opensimulator.org\/wp-json\/wp\/v2\/mec-events\/1921"}],"collection":[{"href":"https:\/\/conference.opensimulator.org\/wp-json\/wp\/v2\/mec-events"}],"about":[{"href":"https:\/\/conference.opensimulator.org\/wp-json\/wp\/v2\/types\/mec-events"}],"author":[{"embeddable":true,"href":"https:\/\/conference.opensimulator.org\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/conference.opensimulator.org\/wp-json\/wp\/v2\/comments?post=1921"}],"wp:attachment":[{"href":"https:\/\/conference.opensimulator.org\/wp-json\/wp\/v2\/media?parent=1921"}],"wp:term":[{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/conference.opensimulator.org\/wp-json\/wp\/v2\/tags?post=1921"},{"taxonomy":"mec_category","embeddable":true,"href":"https:\/\/conference.opensimulator.org\/wp-json\/wp\/v2\/mec_category?post=1921"},{"taxonomy":"mec_speaker","embeddable":true,"href":"https:\/\/conference.opensimulator.org\/wp-json\/wp\/v2\/mec_speaker?post=1921"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}