Ilan Tochner<\/a><\/strong><\/div>\nSpeakers: \u00a0<\/strong>Ilan Tochner is the CEO of Kitely, the biggest commercial provider of OpenSim regions. Ilan formerly held key positions in several funded and unfunded startups, including CEO at IDChoice and Director of Infrastructure Development at OmniSky. Ilan has an MBA from Tel Aviv University and a B.Sc. in Computer Science from the Hebrew University of Jerusalem.<\/p>\nVenue: \u00a0<\/strong>Breakout Zone 2<\/p>\nUsing Open Source Frameworks to Create an Intelligent Bot in OpenSimulator<\/strong><\/h2>\nTrack: \u00a0Developers & Opensource<\/span><\/strong><\/p>\nSession Description: \u00a0<\/strong>This presentation will provide an in-depth look at the creation and utilization of an artificially intelligent bot built with open source frameworks. The application of open source technologies will be discussed, as well as the use of Artificial Intelligence Markup Language combined with web services to provide realistic user interactions.<\/p>\n[youtube id=”i3buJJ45yWM” width=”600″ height=”350″]<\/p>\n
Speakers: \u00a0<\/strong>Kenneth F. Allwine II (Kenny) has 5 years of extensive experience in Virtual Worlds and SCORM Learning Management Systems, including integrating a SCORM LMS into multiple virtual world platforms. Mr. Allwine has developed multiple virtual world training scenarios and simulations utilizing the latest technologies of OpenSimulator. Mr. Allwine has a B.S. in Computer Science and an M.S. in Management Information Systems from University of Mary Washington. Mr. Allwine is a Senior Software Engineer at Tech Wizards, Inc., and an adjunct professor at the University of Mary Washington.<\/p>\nVenue: \u00a0<\/strong>Breakout Zone 3<\/p>\nEl Secreto de Ek Balam: Building an Immersive Experience for Language Learners<\/strong><\/h2>\nTrack:\u00a0Education<\/span><\/strong><\/p>\n<\/strong>Session Description:\u00a0<\/strong>The presenter will discuss and demonstrate El Secreto de Ek Balam, an OpenSimulator project for Spanish language learners. Although in the preliminary build stages, the project incorporates open-educational resources, game-based learning and virtual worlds to create a language platform that engages students in a more active method of language acquisition. The session will engage attendees in a discussion of virtual worlds for languages and education in general.<\/p>\nSpeakers: \u00a0<\/strong>James T. Abraham, Ph.D. has been working in virtual worlds since 2006. As Calisto Encinal in Second Life, he created Mi casa es su casa, an immersive, interactive Mexican village with realistic buildings and over 25 learning activities. Since 2007, he has taught a college-level Spanish course in SL every semester, but now is exploring opportunities in OpenSimulator.<\/p>\nVenue: \u00a0<\/strong>Breakout Zone 4<\/p>\nDistributed Traffic Simulation in OpenSimulator<\/strong><\/h2>\nTrack: \u00a0<\/b>Research<\/strong><\/span><\/p>\nSession Description: \u00a0<\/b>A technique to achieve distributed simulation within the OpenSimulator and Second Life tools is explained. The application of this technique to traffic simulation is described.<\/p>\n
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Speakers: \u00a0<\/strong>Crista Lopes is a Professor in the School of Information and Computer Sciences at the University of California, Irvine. Prior to being in Academia, she worked at the Xerox Palo Alto Research Center (1995-2001). She is co-inventor of AOP (Aspect Oriented Programming), a programming technology featured in the MIT Technology Review (2001) as “one of the 10 emergent technologies that will change the world.” She also serves on the board of the Core Developers of OpenSimulator and is the creator of the Hypergrid protocol, which allows avatars to travel between Hypergrid-enabled OpenSimulator grids.<\/p>\nVenue: \u00a0<\/strong>Breakout Zone 5<\/p>\nBrain Fitness for Boomers in Virtual Worlds: The Wave of the Future?<\/strong><\/h2>\nTrack: \u00a0Social & Communities<\/span><\/strong><\/p>\nSession Description: \u00a0<\/strong>Aging Boomers are a growing demographic in virtual worlds – seeking relaxation but also cognitive stimulation, spiritual communities, social connections, and other positive ways to stay engaged with life. In Second Life, Lynne’s Whole Brain Health Fairgrounds give visitors hands-on experiences and activities that promote well-being as people age, based on current research from psychology, neuroscience, and the arts. Virtual worlds can effectively offer both education about brain fitness and actual practice of behaviors that produce a healthy lifestyle, even if participants are geographically isolated, housebound or disabled. Lynne will illustrate how the Fairgrounds offer scientifically validated programs that can lead to better lifestyle choices inworld and out.<\/p>\n[youtube id=”JF2-4zhMkwo” width=”600″ height=”350″]<\/p>\n
Speakers: \u00a0<\/strong>Lynne Berrett\/Lissena Wisdomseeker (M.A., M.S.W.) has been a university instructor in literature, a college counselor for at risk-students, a psychotherapist in private practice, and (in semi-retirement) a life coach. She is a co-leader of the MentorCoach Alliance for Positive Psychology. She and her husband, a musicologist, blog about the connection between music and well-being at http:\/\/musicandhappiness.com and are active in the American Society on Aging.<\/p>\nVenue: \u00a0<\/strong>Breakout Zone 6<\/p>\n <\/p>\n
1:30PM-2:20PM<\/strong><\/h2>\nUsing the ‘Build it Once’ Approach to Make Content for the Metaverse<\/strong><\/h2>\n