{"id":1275,"date":"2014-04-18T21:33:43","date_gmt":"2014-04-18T21:33:43","guid":{"rendered":"http:\/\/conference.opensimulator.org\/2014\/?page_id=1275"},"modified":"2014-11-07T04:54:34","modified_gmt":"2014-11-07T04:54:34","slug":"developers-open-source","status":"publish","type":"page","link":"http:\/\/conference.opensimulator.org\/2014\/program\/developers-open-source\/","title":{"rendered":"Developers & Open Source"},"content":{"rendered":"

Developers & Open Source Track<\/h1>\n

The Developers & Open Source<\/strong> track covers the technical side of OpenSimulator. As such, this encompasses servers, viewers, external components, grid architecture, development, administration – anything that is necessary for the installation, operation and use of an OpenSimulator system.<\/p>\n

\"justin<\/p>\n

Justin Clark-Casey | Avatar: Justin Clark-Casey<\/strong>
\nDevelopers & Open Source Track Leader<\/strong><\/p>\n

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The Developer & Open Source <\/strong>track is led by Justin Clark-Casey. \u00a0Justin Clark-Casey<\/a><\/strong> (@justincc<\/a>) is President of the Overte Foundation<\/a>, and one of the core developers of OpenSimulator<\/a>, working on many different areas ranging from asset and inventory to performance and infrastructure issues. Justin created some of the better known data persistence formats for OpenSimulator, such as OpenSimulator Archives (OARs) and OpenSimulator Inventory Archives (IARs).\u00a0 He also provides OpenSimulator-related consultancy services<\/a>.<\/p>\n

Video Stream<\/h2>\n